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An ID filter to match when requesting items or ingredients

Values for ID bounds have to be integer.
Use an empty range {} to search for an ID with any value.

Hierarchy

  • IdentificationQuery

Index

Properties

agility?: OpenRange

The Agility identification has to have possible values within this range

airDamagePercent?: OpenRange

The Air Damage % identification has to have possible values within this range

airDamageRaw?: OpenRange

The Raw Air Damage identification has to have possible values within this range

airDefence?: OpenRange

The Air Defence % identification has to have possible values within this range

attackSpeed?: OpenRange

The Attack Speed identification has to have possible values within this range

criticalDamageRaw?: OpenRange

The Raw Critical Damage identification has to have possible values within this range

damagePercent?: OpenRange

The Damage % identification has to have possible values within this range

damageRaw?: OpenRange

The Raw Damage identification has to have possible values within this range

defence?: OpenRange

The Defence identification has to have possible values within this range

dexterity?: OpenRange

The Dexterity identification has to have possible values within this range

earthDamagePercent?: OpenRange

The Earth Damage % identification has to have possible values within this range

earthDamageRaw?: OpenRange

The Raw Earth Damage identification has to have possible values within this range

earthDefence?: OpenRange

The Earth Defence % identification has to have possible values within this range

elementalDamagePercent?: OpenRange

The Elemental Damage % identification has to have possible values within this range

elementalDamageRaw?: OpenRange

The Raw Elemental Damage identification has to have possible values within this range

exploding?: OpenRange

The Exploding identification has to have possible values within this range

fireDamagePercent?: OpenRange

The Fire Damage % identification has to have possible values within this range

fireDamageRaw?: OpenRange

The Raw Fire Damage identification has to have possible values within this range

fireDefence?: OpenRange

The Fire Defence % identification has to have possible values within this range

gatheringSpeed?: OpenRange

The Gathering Speed identification has to have possible values within this range

gatheringXpBonus?: OpenRange

The Gathering XP Bonus identification has to have possible values within this range

health?: OpenRange

The Health identification has to have possible values within this range

healthRegenPercent?: OpenRange

The Health Regen % identification has to have possible values within this range

healthRegenRaw?: OpenRange

The Raw Health Regen identification has to have possible values within this range

intelligence?: OpenRange

The Intelligence identification has to have possible values within this range

jumpHeight?: OpenRange

The Jump Height identification has to have possible values within this range

knockback?: OpenRange

The Knockback identification has to have possible values within this range

lifeSteal?: OpenRange

The Life Steal identification has to have possible values within this range

lootBonus?: OpenRange

The Loot Bonus identification has to have possible values within this range

lootQuality?: OpenRange

The Loot Quality identification has to have possible values within this range

mainAttackAirDamagePercent?: OpenRange

The Air Main Attack Damage % identification has to have possible values within this range

mainAttackAirDamageRaw?: OpenRange

The Raw Air Main Attack Damage identification has to have possible values within this range

mainAttackDamagePercent?: OpenRange

The Main Attack Damage % identification has to have possible values within this range

mainAttackDamageRaw?: OpenRange

The Raw Main Attack Damage identification has to have possible values within this range

mainAttackEarthDamagePercent?: OpenRange

The Earth Main Attack Damage % identification has to have possible values within this range

mainAttackEarthDamageRaw?: OpenRange

The Raw Earth Main Attack Damage identification has to have possible values within this range

mainAttackElementalDamagePercent?: OpenRange

The Elemental Main Attack Damage % identification has to have possible values within this range

mainAttackElementalDamageRaw?: OpenRange

The Raw Elemental Main Attack Damage identification has to have possible values within this range

mainAttackFireDamagePercent?: OpenRange

The Fire Main Attack Damage % identification has to have possible values within this range

mainAttackFireDamageRaw?: OpenRange

The Raw Fire Main Attack Damage identification has to have possible values within this range

mainAttackNeutralDamagePercent?: OpenRange

The Neutral Main Attack Damage % identification has to have possible values within this range

mainAttackNeutralDamageRaw?: OpenRange

The Raw Neutral Main Attack Damage identification has to have possible values within this range

mainAttackThunderDamagePercent?: OpenRange

The Thunder Main Attack Damage % identification has to have possible values within this range

mainAttackThunderDamageRaw?: OpenRange

The Raw Thunder Main Attack Damage identification has to have possible values within this range

mainAttackWaterDamagePercent?: OpenRange

The Water Main Attack Damage % identification has to have possible values within this range

mainAttackWaterDamageRaw?: OpenRange

The Raw Water Main Attack Damage identification has to have possible values within this range

manaRegen?: OpenRange

The Mana Regen identification has to have possible values within this range

manaSteal?: OpenRange

The Mana Steal identification has to have possible values within this range

neutralDamagePercent?: OpenRange

The Neutral Damage % identification has to have possible values within this range

neutralDamageRaw?: OpenRange

The Raw Neutral Damage identification has to have possible values within this range

poison?: OpenRange

The Poison identification has to have possible values within this range

reflection?: OpenRange

The Reflection identification has to have possible values within this range

requireAll?: boolean

Whether all specified filters have to be satisfied, or if any can match

default

true

soulPointRegen?: OpenRange

The Soul Point Regen identification has to have possible values within this range

spellAirDamagePercent?: OpenRange

The Air Spell Damage % identification has to have possible values within this range

spellAirDamageRaw?: OpenRange

The Raw Air Spell Damage identification has to have possible values within this range

spellCostPct1?: OpenRange

The 1st Spell Cost % identification has to have possible values within this range

spellCostPct2?: OpenRange

The 2nd Spell Cost % identification has to have possible values within this range

spellCostPct3?: OpenRange

The 3rd Spell Cost % identification has to have possible values within this range

spellCostPct4?: OpenRange

The 4th Spell Cost % identification has to have possible values within this range

spellCostRaw1?: OpenRange

The 1st Raw Spell Cost identification has to have possible values within this range

spellCostRaw2?: OpenRange

The 2nd Raw Spell Cost identification has to have possible values within this range

spellCostRaw3?: OpenRange

The 3rd Raw Spell Cost identification has to have possible values within this range

spellCostRaw4?: OpenRange

The 4th Raw Spell Cost identification has to have possible values within this range

spellDamagePercent?: OpenRange

The Spell Damage % identification has to have possible values within this range

spellDamageRaw?: OpenRange

The Raw Spell Damage identification has to have possible values within this range

spellEarthDamagePercent?: OpenRange

The Earth Spell Damage % identification has to have possible values within this range

spellEarthDamageRaw?: OpenRange

The Raw Earth Spell Damage identification has to have possible values within this range

spellElementalDamagePercent?: OpenRange

The Elemental Spell Damage % identification has to have possible values within this range

spellElementalDamageRaw?: OpenRange

The Raw Elemental Spell Damage identification has to have possible values within this range

spellFireDamagePercent?: OpenRange

The Fire Spell Damage % identification has to have possible values within this range

spellFireDamageRaw?: OpenRange

The Raw Fire Spell Damage identification has to have possible values within this range

spellNeutralDamagePercent?: OpenRange

The Neutral Spell Damage % identification has to have possible values within this range

spellNeutralDamageRaw?: OpenRange

The Raw Neutral Spell Damage identification has to have possible values within this range

spellThunderDamagePercent?: OpenRange

The Thunder Spell Damage % identification has to have possible values within this range

spellThunderDamageRaw?: OpenRange

The Raw Thunder Spell Damage identification has to have possible values within this range

spellWaterDamagePercent?: OpenRange

The Water Spell Damage % identification has to have possible values within this range

spellWaterDamageRaw?: OpenRange

The Raw Water Spell Damage identification has to have possible values within this range

sprintDuration?: OpenRange

The Sprint Duration identification has to have possible values within this range

sprintRegen?: OpenRange

The Sprint Regen identification has to have possible values within this range

stealing?: OpenRange

The Stealing identification has to have possible values within this range

strength?: OpenRange

The Strength identification has to have possible values within this range

thorns?: OpenRange

The Thorns identification has to have possible values within this range

thunderDamagePercent?: OpenRange

The Thunder Damage % identification has to have possible values within this range

thunderDamageRaw?: OpenRange

The Raw Thunder Damage identification has to have possible values within this range

thunderDefence?: OpenRange

The Thunder Defence % identification has to have possible values within this range

walkSpeed?: OpenRange

The Walk Speed identification has to have possible values within this range

waterDamagePercent?: OpenRange

The Water Damage % identification has to have possible values within this range

waterDamageRaw?: OpenRange

The Raw Water Damage identification has to have possible values within this range

waterDefence?: OpenRange

The Water Defence % identification has to have possible values within this range

xpBonus?: OpenRange

The XP Bonus identification has to have possible values within this range

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