The version of the requested API route
The total amount of blocks travelled by the player
This also counts teleportation by quests etc.
The field overflows like a 32-bit integer.
The total chest count of the player
The classes of the player
The total amount of deaths
The total amount of discoveries
This includes duplicate and removed discoveries.
The total amount of swarms won
The first join of the player as a Date
The first join of the player as a unix timestamp
The guild data of the player
The total amount of items identified
This statistic is no longer being updated.
The last join of the player as a Date
The last join of the player as a unix timestamp
The version of the representation of the data by the wrapper
The total amount of logins
The total amount of mobKills
The account name of the player
The playtime of the player
The playtime doesn't have a specific unit. This value is roughly equal to one fifth of the player's playtime, however.
The nether PvP stats of the player
The rank data of the player
The leaderboard rankings of the player in all levels; null if not in #100

nullThe unix timestamp indicating when this request started executing
The route used to request the data for this object
This is the value used to identify cache entries. API results with the same source can use the cache.
The unix timestamp indicating when the data of this request was last updated
This stat does not reflect the time this data was created, but when the API frontend last synced this data. The PvP leaderboard, for instance, updates once per hour. Yet this timestamp will update once every 30 seconds.
The total levels of the player
The UUID of the player
The current world of the player; null if offline
Generated using TypeDoc
Represents a player from the API